Quick Thought on No Flash on iPhone

So the iPhone is powerful enough to run Spore & Super Monkey Ball  but not powerful enough to run Flash or Flex applications?  Seems odd to me.

5 Responses to “Quick Thought on No Flash on iPhone”

  1. Steve Elbows said on March 6th, 2008 at 3:41 pm

    Probably those apps and the iphones UI in general, are able to run smoothly by using opengl to make the best of the available hardware. Harnessing this stuff to deliver a reasonable framerate in flash would be a bit more of a challenge. Some flex or flash stuff could probably be made to run ok on the iphone if there wasnt too much animation. So Apple probably dont want to deliver a flash experience that sucks with many flash files, and they probably have alterior control-freak & profit motives for keeping flash away from the iphone as well.

  2. Simon said on March 6th, 2008 at 11:31 pm

    Uhm, we are people harping on Apple? The pressure is on ADOBE to port a custom-built version of Flash for the iPhone because Flash simply doesn’t run AT ALL ON ANY MOBILE DEVICE. Period.

    ADOBE is to blame here. If they build a dedicated plugin that leverages the hardware in the iPhone and doesn’t suck the loving shit out of the RAM and batteries then I’m sure we’ll see the Flash plugin on the iPhone. But to point the finger at Apple is ignorant.

  3. Nelson said on March 7th, 2008 at 4:49 am

    If you love Apple so much, why don’t you go live there.

  4. Juanito said on March 7th, 2008 at 8:22 am

    Too much pressure of microsoft ?
    Flex it’s actually the more advanced and important ria development. Perfect for iphone. i don’t understand Jobs. First , no Sdk. Now , no Flash. For me, Android it’s the platform of future, i think

  5. Stevie said on March 8th, 2008 at 3:24 am

    youtube.com/watch?v=pVDCJRxZd04

    Hail to the Jobs ;>

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